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This is a guide to the basic storytelling principles essential for producing truly memorable video games. It provides developers with comprehensive, but easy-to-follow advice. It comes from video game writer and game writing instructor Evan Skolnick. Video Game Storytelling provides developers with comprehensive, but easy-to-follow advice for facilitating the creation of compelling storylines in today's most popular and narratively successful video games. Video game writer and game writing instructor Evan Skolnick offers a clear and concise development reference guide for aspiring and professional developers, showing how each role (from character designer to animator to audio engineer and more) is impacted by and can affect the story/narrative of a game. This book aims to instill an understanding and appreciation of the basic storytelling principles that are essential for producing truly memorable video games that will bring today's savvy gamers back time and time again. Review: Great book - It is a great book and it arrived very fast. Review: Bueno para novatos, flojo para profesionales - Más para novatos y estudiantes que para profesionales. Va bien como obra de inicio en el mundo del diseño narrativo para videojuegos.
| Best Sellers Rank | #106,016 in Books ( See Top 100 in Books ) #36 in Video Game Design #52 in Game Programming #95 in Digital Art |
| Customer Reviews | 4.7 out of 5 stars 251 Reviews |
J**A
Great book
It is a great book and it arrived very fast.
A**L
Bueno para novatos, flojo para profesionales
Más para novatos y estudiantes que para profesionales. Va bien como obra de inicio en el mundo del diseño narrativo para videojuegos.
M**L
A Fantastic overview of what makes modern game stories and their developers make amazing games.
I bought Evan's book after watching a GDC writer's conference on YouTube a few weeks ago. He recommended aspiring writers, like myself, to read it and discover what truly goes into modern game narratives. Let me tell you this - its SO worth it. Fantastic read! The first book I've read on game writing. It explains some basic principle storytelling techniques, like character development, making the story believable, understanding the three act structure, of which I've read about before, and much more. Then he goes into the techincal aspects. How to tel a story, say, via a games' environment? How to design levels that work in conjunction with the narrative. How crafting AI systems into making characters, both good and bad, believable yet fun. How valuable communication is with team members. All sorts of stuff like that. Please, do yourself a favor and buy this. Even if you already have a firm grip on the three act structure, or how to write good dialogue, its worth taking the time to read.
C**S
Amazing.
This is a must read book for everyone that is in game industry. Easy to read and to learn The concepts and ideas.
D**A
útil seas desarrollador novato o experimentado
Soy un desarrollador novato, apenas empecé y estoy ansioso de terminarlo, es muy claro en lo que explica, te da ejemplos reales tanto de videojuegos como de películas y los desenvuelve para que sean comprensibles, va mano a mano con el proceso y contigo para que puedas escribir un juego entretenido y rico en cuanto a la historia. Altamente recomendable si eres novato e incluso si ya has realizado juegos anteriormente. En cuanto al envío, me llegó un día después de lo estimado a pesar de tener prime, pero valió la pena la espera.
Trustpilot
1 day ago
2 weeks ago