🚀 Join the Battle, Become the Legend!
Star Wars Battlefront 2 for Xbox One offers an immersive gaming experience that combines a rich narrative with intense multiplayer action. Players can engage in a captivating campaign, team up in split-screen mode, and customize their characters and ships for a truly personalized adventure in the Star Wars universe.
M**A
Amazing game!
Love this game! The graphics and the actions are awesome! I wish if they make a newer version!
Z**A
gift for my grandson
this was for my granson and he loves it
A**R
SON LOVES THE GAME
GREAT GRAPHICS...COOL GAME...HIGHLY RECOMMENDED
M**N
short single player story
decent action game
C**G
Great game
My grandson loves it
B**N
OMG...Did they test this Game??!?!
Lots of potential with this game, but they wasted it. I have never played a game as glitchy as this one. I am constantly having to restart the game because Iden or Luke are just floating off into space or none of the controls are responding. I have heard some bad stuff about EA being greedy or having poor quality control, this game definitely supports those opinions. Do not buy!!!
C**F
Bad condition
The case was broken and had plastic chips broken off, the treatment of these packages is horrible, the game is fantastic though
D**E
Wish I could give it zero stars
If you want to play it, you have to uninstall, re install and then update. Once your console shuts down you have to repeat this process even if you want to play a quick game. Wish I could return it.
V**E
Not pay to win, just Star Wars fun
Whether you love it or hate it, Star Wars Battlefront 2 will be remembered as the most controversial game entry into the franchise ever. People will remember all the key terms like "EA", " pay to win", "loot boxes", etc. I do not wish to sway anyone's already made minds about the game however, this is just my opinion on it.Now, let's begin...Battlefront 2 is an action shooter based in the Star Wars universe, offering a variety of single player, co op and online multiplayer gameplay options. It is because of these options that I rate the game so highly based on the value of content.To start with the single player, it is represented as a linear campaign that's story arks between the film episodes Return of the Jedi and The Force Awakens. You play as a newly written character, Iden Version, a special ops agent in league with the galactic empire. After their defeat at the decisive battle of Endor, Version and her spec ops team, named Inferno Squad, fall back and rally with what is left of their empire, in an attempt to avenge their fallen emperor and brothers in arms.Story wise, I find Iden's journey compelling from the start. Aside from a few past games like Tie Fighter, we never really get a point of view tale from the Empire's side. We know as an audience what they're capable of but to see their representation and ideals from an insider's insights is fresh; Iden has been bought up on propaganda like corrupt Jedi and protecting the galaxy from itself since child birth, and you feel this influence reach out to you as a player. I remember my first few hours of the game slaughtering rebels with no qualm, almost as if the bravado of the empire was rubbing off on me, like the rebels were the badguys! Without spoiling anything, there are a few twists and some slices of playable cameos of classic film heroes, but I thought the actors for voice overs and motion cap were well cast and well written. Janima Gavankar does a great job in her role as Iden.Gameplay wise, the campaign is linear and focuses on a mix of boots on the ground firefights and air/spacebourne fighter dogfights, some areas being open enough to provide a sense of space and creativity against foes, while keeping up the pace of an A to B story mode.Before getting into multiplayer, I'll cover the mechanics of the controls for on foot and fighter combat, as that will cross over into the online mode in question. You control with typical dual analogue set up with abilities bound to the number buttons and the Y button. These include grenades, shields, secondary weapons and misc items like placeable turrets. Instead of ammo, you use a cool down system for laser blasters, and these primary weapons can be swapped out in the campaign at weapon racks or caches. Unlike the previous Battlefront game, weapons have a sense of dynamic handling to them, such as high recoil or aiming down sights to refine accuracy at a distance.Fighter sections control very similiar to a previous game I played and loved called Star Wars Starfighter. The left stick controls role tilt and pitch, and the right stick controls thrust speed. Utilizing this control in the right way is the closest I've felt to geniolry being in the cockpit of a fighter from the universe. You have a lot of control to engage in quick and nimble dogfights of navigating through asteroids and debris, and the camera perception really helps to navigate your surroundings, be it 1st or 3rd person view, which can be switched on the fly in fighter and on foot modes.Now for what makes the online different in terms of gameplay, you don't select from a large cache of weapons, instead you have classes that define what kind of weapons and abilities you will use in a game. There are 4. Assault is the main balanced soldier with a battle rifle, heavy trooper has a heavy machine blaster, officer has a pistol and buff abilities for other players, and the specialist which acts like a sniper/recon. Each class brings something different to the battlefront and the inclusion of multi-era battle scenarios held cover the different historical factions like the clone army vs Separatist battle droids, rebel alliance vs empire and the resistance vs first order, including specific era maps like Kamino and Naboo from the prequal trilogy, to Jakuu and Starkiller base in the new films.The game modes consist of 5, galactic assault and Starfighter assault being the main flagship modes, with objective based strike, death match blast and heroes vs villains. Galactic feels very vast with 20 players per side and the maps are huge to traverse and fight over. You also get battle points for kills and objectives which you can use to spawn as elite support troops, classic heroes from all era and even support vehicles. Starfighter mode is exclusively fighters, 3 classes, fighters, interceptors and bombers. All have different feels of speed and damage input based on their role and there's a lot of fun to be had from mixing then up. I've had many a fun match fighting aces with interceptors and then commuting bombing runs on objectives like capitol ships or internal reactors. Each map is different I'm it's objectives structure style so you don't just get a new background template, you get mildly different games each round. I found this was what separated these 2 main modes from walker assault and fighter squadron in the previous Battlefront: the objectives was exactly the same per map but these maps include context to the sides you play and the location you're in. You'll be hijacking a AT AT Walker on Endor to attack an imperial base and defending a palace as the clone troops on Naboo.Strike is a best of style smaller game, similar objectives like "king of the hill" or "capture the flag" over smaller chunks of the assault maps wasn't really an appeal to me at first. Bit after playing so many long and vast galactic assault games, this proves as a nice bite sized Battlefront experience, almost like a short intense game of football. Blast is a standard team deathmatch in the same in terms of size and time as strike, and heroes vs villains is a variety of team death match where over rounds, a player assumes the role of the objective target for the opposing team, and your allies must defend you. It also has a fun novelty factor; if you were a kid with the figures and ever thought "what'd it be like to have Darth Maul fight Han Solo, this puts that fan fiction into play!In terms of progression, you gain different in game currency from games and set milestones to unlock " star cards that either upgrade qualities like health regent speed or ability cooldown, to swapping out class abilities for others. Example being the assault classes's shotgun ability could be swapped for a homing rocket launcher or precision pistol. Certain grenades for flash or emp grenades. And weapons can be purchased and upgraded, though they fall in line with the same category as that class. Heavy will unlock varies heavy weapons, officers get pistols.Before covering the co op friendly arcade mode, I'll talk about the loot box controversely as briefly as possible and how I felt the apparent pay to win aspect has affected my online experience.I purchased the standard version, no elite pre order cards and despite playing a few hours a day and getting a decent amount of in game currency, I've hardly purchased any cards or " buffs". Despite this, I've enjoyed a load of competetive matches against players who may have been equipped with these elite cards and while I am not a massive online league gamer, all the games I've played have felt fair and based on skill and timing, as opposed to a higher explosive damage or quicker regent health. Some people might feel differently but I don't feel that they outbalance the game to the point that it is broken and unfair to inexperienced players. Even if or when EA turns these micro transactions back on in the future, I still think the game will be fun and fair to play for players who don't wish to splash out on virtual variety packs (the cards all come in literal loot boxes, as does the ones you properly unlock through gameplay, although these are titled and have specific unlocks and aren't just randomized).Lastly, arcade mode is an offline custom game set that can be played solo, co op or versus. There's a few fun options to custom set and the team match and onslaught modes included are reminiscent to Halo's firefight or Gears of War horde. You also have select "scenarios" to complete that are a fun distraction and earn more milestones, but I highly recommend setting your own values. Me and my girlfriend have had a great time holding off relentless waves of stormtroopers while playing as rebel wookie warriors in Mos Eisley bar!I'll finally touch on graphics and sound. In short, the game looks and sounds amazing, as authentic to a Star Wars film as possible. The texture work on Xbox One has a nice polish of sand shifting through wind gusts, puddles and Mudd literally making a mess on your uniform and armour, and debris from grenade blasts and vehicle debris is well presented. There's nothing to fault on performance other than long load times compared to other games and a mild framerate drop from it's targeted 60 frames per second, but these didn't distract from the experience and provide a bit of downtime between omlines matches, and the game still runs really well compared to other 30fps locked games.To sum up why I loved the game and was happy with my purchases, the sheer amount of game modes and authentic feel of Star Wars. The story mode had great characters and gameplay, locals looked fantastic, smaller load times between levels and death checkpoints, and the right amount of fanfare without the classic characters overshadowing the new heroes, like how Force Awakens balanced it's parts for the likes of Han and Leia with Finn and Rey. It is on the short side (I counted 6 hours) but I enjoyed it so much that I stuck with it through one play session and didn't want to put my controller down. Plus if I wanted to play something longer I would have gone for a bigger single player game like an RPG. Speaking of which, Knights of the Old Republic on Xbox backward compatability is a great example of that if you want something on the narrative long play side ;)The mutiplayer did have some initial lag/server connection problems during my first week of play but with recent updates seems to have stabilized, and games are quick and easy to connect to. I've enjoyed spreading my experience with different like the assault and heavy and now I'm trying my hand as an officer to support the morale of my team.Not a lot of split screen games are given focus these days so I comment Dice for continuing this trend on from 2015 Battlefront's survival and skirmish modes. Me and my girlfriend have had literal years of fun from those simple yet replay valued modes and are having a Han Solo laser blast with this new custom arcade mode. It's perfect for instant bot based action.If you love Star Wars, epic scale multiplayer combat, a brief but memorable story mode and were unsure about the loot crate system, I would personally say that Battlefront 2 is worth the purchase. If not, atleast rent it and try a month's worth of Xbox live. I'm also looking forward to the free content coming in the future, especially a free story expansion on December 13th!
A**R
Fast delivery
As described brand new
R**B
Don’t let all the negative reviews put you off!
I received my copy of Battlefront 2 on the release date despite all of the negative comments flying around about the micro transactions, which is what I will address first.Although I think many have gone a bit over the top regarding these micro transactions, I do agree that the game was initially aimed to be a continuous money maker and I can see why parents initially didn’t want their kids playing it for obvious reasons.Notice I’m using the word “initially”. This is because Disney/EA/Dice opened their ears, realised that they had made a massive mistake and have temporarily removed the pay to win money making scheme along side some other changes to the amont of points needed to unlock hero’s etc.As a business owner myself, I can say wholeheartedly that the initial intentions were for one reason and one reason only - to make even more money from the game and I don’t really blame them. There’s nothing wrong with this, it’s what millions of businesses and companies do all the time. Unfortunately they took it way too far this time and also on completely the wrong franchise, although in their minds it was completely the right franchise (Star Wars, massive fan base = massive reach for potential micro transactions).Anyway, to draw a line under all this, they have now fixed their mistake and I shall get onto giving my two cents on the actual gameplay, you know, the thing we actually buy the game for.First of all I can’t comment on the campaign or arcade modes as I haven’t played them yet.So onto the multiplayer then. I’m finding it hard to think of the last time I played a multiplayer based game that I actually wanted to keep playing for as long as this, I’m thinking since gears 1/2, cod 4 etc. I stopped playing multiplayer based games quite a few years ago and by stopped I mean played the odd one or two every so often to test them out, but the point still stands that to me there has been a lack of multiplayer focussed games that were actually fun to play and also kept you coming back for more, until now that is.I’m not gonna lie that when I first started playing battlefront 2 I got sort of hacked off as I was frequently getting killed by hero’s and vehicles that I had no clue how to play as. I started to think that these other players had purchased these hero’s and vehicles with actual money before they removed that pay to win system and I did start to think that this was the most unbalanced and unfair game of all time.I then felt a bit embarrassed that I had completely overlooked the battlepoints system and what a system it actually is. Basically to those who don’t know how this system works, you have to actually get kills and damage vehicles etc to earn battlepoints within the match you’re currently playing. Once you have enough battlepoints you can then choose to spend them in game on either a hero (skywalker, Vader etc) or a machine (AT-AT, x-wing etc) - these choices change depending on what side you’re playing as.Once you know this you will instantly become addicted to trying to save enough points to play as a hero, which running around with a lightsaber and using the force is a rush you will want again and again I can assure you.In my mind this is an excellent system as it basically stops people camping to rack up a kill streak instead of running around and playing the game how it was intended. You can still camp up but I can assure you that it won’t get you anywhere, you need to run around and put a fair amount of effort in if you ever hope to play as yoda, Vader, skywalker etc. Because this is quite a challenging system, it gives you just enough to be satisfied but still leaves you hungry for more which is why you want to keep playing and playing.As with all games there are some negatives and this has quite annoying one to say the least. The biggest gripe for me is that you can spend most of the game trying your hardest to get as many kills as possible and saving battlepoints just to satisfy that urge of playing as your favourite hero. When you do finally get enough points, you rush to the hero selection menu to find out that apparently the max number of that hero is already in play and they can’t be selected?? This is false as I know for a fact that no one else is playing as say Vader but it still won’t allow the selection. What’s more annoying is that the average player won’t have gained enough points to play as a top hero until near the end of the match and when you’re finally allowed to choose the hero the game can end a few seconds after you spawn in. This is quite frustrating and I hope dice fix this obvious issue.I would like to add that you have to unlock certain hero’s with crystals and I unlocked Vader (the most expensive) after about 20 matches, that’s alongside purchasing a few crates as well, so there is no issue regarding the currency system and unlocking hero’s anymore.If they do decide to bring back micro transactions which they most definitely will, I am pretty sure it will be a subtle system and not one that can be classed as “pay to win”.So stop putting off your purchase based on what you’ve heard on the news lately and play this gem of a game, it’s Star Wars for god sake!
A**E
Anne H.
Mein Sohn ist begeistert von dem Spiel. Vom Preis her ist es auch okay. Kann es gerne weiter empfehlen ohne bedenken.
M**I
Top
Schnelle Lieferung alles super
Trustpilot
2 months ago
1 week ago