

It’s the ultimate art tome for the iconic Devil May Cry franchise! Collected are materials from all four classic Devil May Cry games and the Devil May Cry anime series. Inside you’ll find character artwork, weapon designs, creatures, locations, and more. Also included are over 20-pages of exclusive interviews with the developers and artists behind the long-running series, as well as plenty of creator commentary! Review: AMAZING! Love it soo much - Its an amazing artbook, just which it was bigger but overall amazing Review: Excelent Condition, Totally Worth It. - It came brand New and with no scratch. I'm extremely satisfied with this concept art book and it's worth every penny. If you are a Devil May Cry fan and you collect art books but are worried for scam you have nothing to worry about with these guys.
| Best Sellers Rank | 10,130 in Graphic Design Books 161,175 in Teen & Young Adult (Books) |
| Customer Reviews | 4.8 out of 5 stars 249 Reviews |
F**O
AMAZING! Love it soo much
Its an amazing artbook, just which it was bigger but overall amazing
G**3
Excelent Condition, Totally Worth It.
It came brand New and with no scratch. I'm extremely satisfied with this concept art book and it's worth every penny. If you are a Devil May Cry fan and you collect art books but are worried for scam you have nothing to worry about with these guys.
Y**H
The amazing art book for fans of Devil May Cry series ...
The amazing art book for fans of Devil May Cry series with a perfect and new package. It's worth more than its current price and a good deal.
S**T
Let's Rock!
Great artwork from the games, lots of information on the making of them
A**S
This book is awesome.
Every DMC fan who cares about lore and game development should get this book. It's quite worth it!
V**N
The Devil Is In The Detail
An absolutely Must Buy for fans of the classic franchise and those who enjoy character design and concept art. It is interesting that the content is not placed in chronological order of the games' release dates, but in order of fans' preference i.e. best in the series first and so on. Each page is teeming with sketches, finished renders of practically every detailed character and demon and weapons from the games. It, unfortunately, is not without flaws. The pages are perhaps too crowded with images and as a consequence they are smaller than one would wish. There is no emphasis on showing those lavishly detailed gothic environments that the franchise is famous for. What depictions are present, are way too small and are placed together on one page at a time instead of each having a page to itself. This ruins imho the pacing and gives the book, regardless of its overall quality, a rushed look which I feel is both a shame as well as a missed opportunity. Nonetheless there is still much here to enjoy, and makes one wish for the return of the classic iteration of Dante Sparda.
P**N
Good Art book, could've been grate
If you're a devil may cry fan this is definitely worth getting. Art work and CG illustrations are cool. Some nice insight into characters development. My complaints would be it doesn't come in a hardcover and I'd rather it follow the games release instead of the order they choose (3142) should be noted DmC is not covered at all
E**Z
SSS hermoso
Compra indispensable para un fan de la saga.
S**W
Rockin’!
This graphic arts collection is heaven itself (pun intended). As a avid fan of the DMC series, this was a fresh look into a lot of the concept are and planning of the characters. It spans the whole series and goes along the timeline of the games including bonuses from the anime and such. The outer cover is soft bound but is extremely high quality. Overall, I’m extremely happy about this product and would recommend it as a must have for any DMC fan. Very aptly, the opening page of the collection may or may not make you scream. Just a heads up.
A**O
Vale muito a pena
Esse artbook vale a pena pelas informações das entrevistas e das artworks dos games
M**R
Love it
A must have for fans and more like pretty nostalgic, I love it.
C**N
A Stylish Art Book that has a Ton of Personality
So you’re a fan of the classic (and very disjointed and unorganized) Devil May Cry games, you like the art of the series and want to know some production information. There’s this book, which came out in Japan years ago, but is released to USA now, should you get it? Is Date a cocky, stylish, fun dude? Well, sometimes he is, there was 1 where he was more subdued and 2 where he was barely the Dante from 1 and much more serious-minded character for some reason, but you know what I mean, just get this book if you are a fan! So what are the contents in this book? A lot actually, there is pieces of art, graphic, concept, dev notes, etc., and pretty much every single piece has some amount of comment made by one of the many game series artists. A personal favorite of mine is the 2 section of this book where an artist for 2 (who constantly comments how he views his old DMC 2 art as embarrassing) comments on a piece of art he made that has Dante and Lucia looking at opposite directions and a coin being flipped in between them. He comments that even he has no idea why DMC 2 has this coin motif going on for it, and that is honestly a great example that shows how much personality this book has. While you will get basic information that just sound like facts with no infliction in the tone, there a lot of artists that will give there personal outlook and stories of the development history of these games, and each artist feel like different people with different stories. And that’s because they are different people, duh right? But that little amount of personality and history added really makes this art book feel special, and not just something lazily slapped together. There are also interviews at then end of this book involving the series artists, with each interview having different artists that worked on whichever entry they worked on. The interviews are also sometimes done in a group setting, so you have a bunch of people talking to each other as well, trying to fully grasp their history on the DMC entry they worked on, and sometimes they make funny comments here and there with each other and it shows some level of comradery between the artists. Also we get a lot of interesting behind the scenes info that may or may not be known to DMC fans before. While many DMC fans know about the whole Resident Evil 4 to DMC transition, I’m not sure how many know that Kamiya intended even DMC 1 to have QTEs. Some things never change for the man. But that brings me to one semi-issue I have with this book, and it’s that Hideki Kamiya and Shinji Mikami aren’t at all involved with this book. While this book is about the art more than the development of this series, it would have been interesting to get some info from two of the most important people in DMC history. Instead we get an interview from Hideaki Itsuno and Motohide Eshiro, and arguably these two are more important to DMC than Kamiya and Shinji, at least at the moment. For those who don’t know, Kamiya is the director of DMC 1 (among many other top-notch games) and Mikami is the producer of DMC 1 (and father of Resident Evil), while Itsuno is the director of the series from 2 onwards (and was the cause for DMCs “golden age” with 3 and 4) and Eshiro is the producer of DmC DMC (and a reason why DmC’s gameplay stayed as close to DMCs gameplay as much as it could). While I doubt it be probable to get Kamiya and Mikami to be interviewed for this book since both work for different companies now (help founded PlatinumGames, and founded and runs Tango Gameworks respectively), I don’t think it would have been impossible. Plus the interview with Itsuno and Eshiro was very much DmC focused (which makes sense since DmC is the latest entry and the focus point of Capcom when this book was released in 2013 in Japan), and we don’t get into DMC2’s odd development history as much as I think they should have, plus Eshiro is only now producing DMC games (DmC), so he seems less important to the series than the other 3 guys I mentioned. So... what about the art itself? Well they’re pretty good to cool to amazing, for the most part. The art that looks bad usually involve really old graphic art that were made by then novices. A good example is some of the CG DMC4 art, which even the artist, is like “jeez, this looks unprofessional” or some of the DMC2 art which looks sometimes a bit too cringe-worthy by the over-the-top edgy feel that the artist were going for, but that’s another pro for this book. This book isn’t afraid to show the weaker art and the artists comments makes them all the more personal. Speaking about the DMC4 CG artist, we go through pieces of art he made, and as we turn the pages more, his art looks better and more professional. It really shows an interesting progress that is complimented by an artist admitting regret over their work but to also show pride in it. But if you want the art from this art book, most of it is already online, so to me the real selling point is the comments and interviews, which is why they took so much focus in this review. Buy it if you’re a fan because it’s well worth it.
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