R Talsorian Games Cyberpunk Red Core Rulebook Hardcover
N**S
Great book but with some imperfections
Its a great book, but the box arrived damaged and patched, the book was not sealed in plastic nor anything. Some imperfections on the corners and a slighlty cut on the cover. Its also has some water damage on the pages.
A**D
Big book of TTRPG goodness
Bought the pdf first as this wasn't available during launch. Loved that this is the 2nd print which corrects a lot of the first printing's mistake. Beautiful artwork and the most awesome TTPRG that isn't D&D.
E**O
Damaged product
When product was removed from the box, discovered it was damaged in several places.
G**R
the first page is an apology.
just... bad.
R**E
It's almost worth buying just for the Lore.
For people new to Cyberpunk this is the latest iteration of the Tabletop RPG.The game goes back to the 1980s with Cyberpunk 2013 then Cyberpunk 2020, Cyberpunk V3. and a few other spinoffs and such. CP Red is set in 2045 over twenty years after the 4Th Corporate War and 32 years before Cyberpunk 2077.Now personally I haven't played CP in years but with all the hype with Cyberpunk 2077 I decided to get CP Red just to have fun and see what changes have been made. With this in mid, I haven't played it yet, so I can't comment too much on that.First, the book is almost worth buying just for the Lore. It's very deep and is a fun alternative history to the United States and the world. With that in mind, I was thinking with CP 2077 coming out that The Lore would be revised to reflect changes to technology and the real world. No it still sticks to the Lore from the 1980s for better or worse. In fact some of the text is copy and pasted from CP 2020. For example, on Page 387, there is a section on GM tips to help create the Cyberpunk mood and it advises, getting some hard rock cassettes and playing them. I was like cassettes? Whose got those in 2021? So I had a feeling it was a copy and paste job. I looked in my CP 2020 book and on Page 187 it said the same exact thing. Copy and Paste. It doesn't ruin the game of course, but I thought it was odd.CP Red takes place In the aftermath of the 4th Corporate War. The world is in recovery mode as much of the world's infrastructure and technology was destroyed, including the NET. So a global WWW like we have to today is non-existent. Instead Internet is localized and patchy. This does have an effect on how Net Running is conducted and is reflected in the CP Red rules update. This also works well for CP 2045. Since Cyberpunk was made in the 1980s a lot of the tech is actually dated. With Modern Smartphones and the Internet allowing us to go almost all digital, some of CP themes like personalized fax news you can get from a vending machine was dated. Well, in 2045 with the internet basically down, physical media and other what we would call Retro tech is actually in the forefront again.Also, governments are reeling from the war, with cities across the world ruined, people starving and of course economies ruined, including Night City which got nuked. Even some big MegaCorps got wiped off the game, so this sets up a lot of new opportunities for GMs and players.The book is thick and expensive. It has over 450 pages and costs $60.00 retail. Rtalsoiran Games wanted $30.00 in shipping, which was a NO-GO for me so I just waited for a restock on Amazon and got it at a great price.The book itself has a few minor spelling/grammar errors, lots of colorful artwork and everything you need to get started, but I do prefer the line drawn work from CP 2020 more.The only real weakness I see at this point, is not the book/rules itself but there are no supplements to it, not even an actual CP 2077 gamebook (I don't count the World of Cyberpunk 2077 sourcebook from Dark Horse Comics that came out last year as that doesn't contain any rules to the game, and not from R Talsorian Games)EDIT: I corrected a spelling/grammar error.
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