






🌍 Dive into chaos and freedom!
Just Cause 3 for PlayStation 4 invites players to explore a vast Mediterranean island with unparalleled freedom of movement, utilizing a variety of tools and weapons to create chaos and destruction in an open-world environment.






J**M
The funnest game of the Year!
Just Cause 3 is extremely ambitious more then J.C. II After the game dropped every internet nerd (attacked this title for minor flaws) The thing people should realize the map is massive (This might be the biggest Sand box title to date) These same gaming fanboys were quick to attack the title (None of this people have ever put out a Triple A game but, they know what's going on really?) I find it insulting how anyone can read up on specs and silly stuff then throwing out facts like they have developed games I got the title a week after the release date (There was a good size update when i installed the game on the hard drive) I've already put at least 10 hours into J.C. III had only one crash/freeze during a time when there was no real action going on (strange) I still think this is the Crack Down 3 killer This is a massive game changer Avalanche Studios has arrived between Mad Max and now Just Cause III This studio has major talent that try there best and put so much detail into there titles it's crazy The Game play is over the top insanity almost everything is destructible the psychics is really good The gun play once again (much like in Just Cause II) is average don't expected Max Payne style gun play but, when you can use a hook to tether things to each other it adds so much real limitless possibilities This is your world you do what you want! it's just over the top fun! The Controls are streamlined for the upgraded XBOne controller Once you get into the grove the controls become second nature (Keep in mind you have to spend at least a hour playing the game to fully understand how the controls are vertical at first they might seem strange but, the more time you play it You'll grasp it completely The driving feels smooth and logical (much like in Mad Max) the flying is hit and miss flying helicopters is super fun and easy the planes on the other hand are rough and will take a lot of time to learn The wing suit is a cool idea but, you have to upgrade gears to get it the proper way all the mini game missions serve a purpose to gain gears =upgrade everything The grinding has a purpose and you get all kinds of cool payoffs very quick You will have to dump at least 80+ hours into this title if you wanna get a 100% and collect all the extras There's also a homage to Sleeping Dogs where Rico comes across these statues with a candle in the center you light the candle There is also a laundry list of Easter eggs throughout the game One being in the village of Vico Platessa after you liberated the village you go to the right side of the flag and there is a small gun laying on top of some rubble Once you pick it up your get a inflated head and the DK pistol It doesn't kill with four shots you inflated heads of people and animals there heads are now like helium balloons mix that with your tether and you can create are sorts of chaos! The Story: is above average (You don't play Just Cause for Bioshock story telling) but, it seems to be a interesting story so far! I always loved the idea behind Just Cause where the story is about liberating oppressed people and fighting a corrupt establishment This idea/concept has never once been done properly with the COD games The biggest negative about this game is the loading The loading is horrible and will make you wanna pull out your hair or cut yourself (take your pick) Hopefully this gets some type of patch to help it along If the loading wasn't so bad this game would get a perfect 10 but, since the loading stinks This can be forgiven since this game is so insane and just so fun It's a digital version of crack once you have a taste you'll be hooked 9.2/10 This is a stunning game that lives up to all the hype My Microsoft gaming tag is: Duckman 1979 (Since God forbid you praise and enjoy a game that's not COD, Halo, Battlefield) That means you're on the take and getting a little payola for talking it up! The gaming industry really needs a new shinny crash to end all the pure non sense going on due to fanboys and the real shills
L**N
A million ways to die
Several years ago, I wanted to play Just Cause 2; but I never got around to it. When I heard about Just Cause 3, I wasn't going to allow another Just Cause game to get away from me, so I played it as soon as I had an open spot in my gaming schedule. Little did I know; I would spend the next three months playing it! [Combat] At its core, Just Cause 3 is a third-person shooter. However, if you find yourself in close quarters with an enemy or two, you can perform a little shoulder charge to get you out of trouble. Depending on the enemy; you'll either kill him or temporarily stun him. It's very simplistic, but I enjoyed doing it. The combat can get hot and heavy in a matter of seconds, which can lead to a lot of deaths; if you're not careful. In most of the third-person games I've played; you're able to take cover behind objects when the going gets tough; but not in Just Cause 3. There's no such thing as "taking cover", and you're strongly encouraged to run out in the middle of the fray, which is right up my alley. If you need to regenerate your health, your best bet would be simply running away or using your grappling hook to quickly leave the scene and your health will replenish on its own. I can't begin to tell you how many different ways I've died! If you can think of it, it's probably happened to me. I've died from grenades, bombs, guns, rocket launchers, melee attacks, getting run over by vehicles, drowning, falling, helicopter missile guns, etc -- And that's just to name a few ;) [Weaponry] Regarding weapons; Just Cause 3 is everything a game like Uncharted 4 isn't. You have a TON to choose from; for starters. I'm not necessarily a 'gun guy'; so I'll refrain from naming each and every one. There are three main weapons at your immediate disposal -- A two handed gun, dual guns, and a special weapon. My two handed weapon of choice was the Ump; the dual weapon I chose were some type of machine guns, while my 'special' weapon was a rocket launcher (Capstone Hydra) that fired several rockets at once! Yes, it's as cool as it sounds. There's one more weapon I saved for last. My favorite, by far; are the C4 explosives! First of all; you can never run out of them. Secondly; there's nothing quite like planting a few explosives on a massive fuel tank and watching it blow to smithereens! In a game like Just Cause 3; it probably goes without saying you'll be able to use just about anything as a weapon, if you get sick of your traditional weapons. For example; you can take flight in a chopper and make use of its mini guns and missile launcher. Or, feel free to be creative and use your grappler as a weapon. [Enemies] As to be expected with a game like this; enemies are probably the only weak point. You'll have your run-of-the-mill military personnel, and that's about it. Believe me when I tell you the lack of enemy variety doesn't make the game any less fun. Heck, I've taken down more military bases and settlements than I can count; and not once, did I get bored of it, regardless of the 'meh' enemies. It's important to note that you'll be attacked from land, air, and sea. If you're lucky; you'll have to deal with all three at once :) There's just one boss battle, and to be honest; it wasn't too bad. [Miscellaneous] There are quite a few things to hunt down and collect; to scratch that 'exploration itch' in all of us. I really wish Just Cause 3 kept track of how many hours I spent playing because I'm thinking the number of hours I logged is north of 100. There are more sidemissions and mini games than I was able to keep track of; so you'll have plenty to do in between missions. Just Cause 3 is a beautiful open world game with a massive map that offers plenty to do. It exceeded my expectations and kept me busy for hours. In my opinion, it's a vastly underrated game that deserves to be given a chance. Rise of the Tomb Raider; you're up next!
C**S
Just Cause 3
This game might just be the best game I own thus far. It doesn't have online multiplayer nor does it have offline multiplayer, but it is still very fun to play. The character Rico, while he doesn't have super powers like Infamous or Dragonball, doesn't have robotic limbs like some of the characters do in Call of Duty black Ops 3, it isn't a third person shooter like other shooting games, and while it isn't your typical action game; this game is very entertaining. I do have to mention that I have played demos to the previous Just Cause. Just Cause didn't appeal to me, but playing Just Cause 3 has been good so far. The missions are just part of the fun. Driving, flying, boating, gliding with a wing suit and parachuting are also part of the fun in this game, as well as exploding things around you, but let's not forget the grappling hook. While this is much fun, the game got even better with DLC. I'm not talking about vehicles and weapons, but new missions and the Bavarium wing suit, which made things that much more fun, being able to use its weapons and boost. While I thought to myself before finding out about and then downloading the first DLC pack that came with the season pass; why don't they have a jet pack? Well, even better, a wing suit with boost and weapons. Can't wait to see the next 2 DLC. I have to mention that I usually don't write on DLC, but this time I thought I'd make an exception. Back to writing about the actual game, I'd have to say it is a rather challenging game, which is good so that I don't beat it too fast. The missions are fun to play, and some of the cutscenes are fun to watch, as they are pretty humorous. While you won't hear "authentic" gun sounds for the most part. It is a game that I would say doesn't take itself too serious, which is what I like. Some games take it too far with the "seriousness", but this game has something to bring to the table, showing that the characters aren't "perfect", they joke around with each other, the tyrant enjoys his food, they get mad at each other; some throw fits here and there. Sure games try to portray the "humanity" of the characters involved but this game does it well.
T**O
Great sequel ot JC2, some bugs but overall good experience.
I have over 100 hours into Just Cause 2 and really loved the open world sandbox style of the game. More so than GTAV. Just Cause 3 is no disappointment. I spent 5 hours doing missions and raiding towns only to find that I had hardly explored even a tiny part of the map. When I zoomed out on the map I literally said holy s***. The gameplay is excellent. There are a few minor bugs that I noticed but otherwise the game has been running smoothly. It took me a little while to adjust to the controls of this one. They are slightly different from JC2 and had me hitting the wrong buttons, plus the dual grappling hooks add a whole other aspect to the gameplay. Things I like: - huge explosions (turn on your surround sound for this game, it will be awesome) - Fairly free flowing gameplay. Can go from shooting down enemy helicopters, hijacking a helicopter, then having an intense air battle to lounging around on your speed boat in a beautifully textured ocean. - A lot of stuff to do. This is a game that is going to be a time investment. There is so much to do that it is easy to get distracted. Most of the time I spent messing around with the dual grappling hooks or figuring out how to use the wingsuit. - Story. I like the story of the last one. It gave meaning to the game even if it was simple. Island of Panau!! This one is no different. Evil military dictator taking over the island. Your a rebel fighting him. - Big selection of weapons vehicles and mods. Mods are modifications to objects, like a vehicle can have nitrous or be able to jump or grenades have a rocket booster mod, they turn into rockets for a few seconds then explode. There's a whole bunch of different ones waiting to be unlocked. - You can call in from an air drop any car/vehicle you find. Find a cool vehicle, take it to the garage where they will chop it and make it available to call in from your air drops. - No more money based air drops. You don't need money any more to call in air drops. Some will like this, others won't. But I would rather just deal with using up one flare to drop any vehicle I have access to than using in-game money that is hard to earn. Also the air drops let you pick weapons and vehicles that spawn together all in one drop. - Graphics and textures are pretty nice. This is my third Xbone title behind Halo 5 and Forza 6 so I can't say too much about the overall quality of the graphics. But everything looks great, explosions look amazing, vehicles look pretty good, and foliage is also nice looking. You can also break down tree now. In JC2 if you drive through a forest and hit a tree you just stop. I got stuck in tree wells so many times. Now you either break them down or you can get out and grapple pull them down. - You control the reeling in of the grapple. In JC2 you didn't get to control reeling the grapples in. Sometimes they did so by themselves and sometimes they didn't. But now you can send out up to two grapples and reel them in, fling enemies or smashing things together. It's a lot of fun. Things I didn't like: - Can't zoom in with weapon. Usually, you pull the LT and you zoom in a little to make spotting far away target a little easier. No zoom on this game unless you have a scoped weapon. Made me fail a mission twice because the target was too far away to get a decent shot. - No crouch. Can't crouch behind low cover. Seriously what the hell is up with this one. - Can't grab ledges. If you're near a ledge that is slightly taller than you but looks to be grab-able, you can't just jump and grab the ledge. You have to grapple near the top then press up on the left stick. - When you have something grappled, in order to ungrapple you have to press LT and B. B is also the punch button, so it punches every time I ungrapple something. -Shooting in the helicopter is ridiculously touchy and difficult to get used to. It is more on the realistic side in a sense that the weapons have a very limited envelope to aim and the helicopter alone is very touchy. same with the motorcycles, they are on-off when turning. - More than a few times I aimed at a vehicle, grappled only to be pulled in a smashed against the side of the vehicle and fall off. JC2 had a handly little green icon that showed on the vehicle, press the grapple and your surfing on top. JC3 is much more touchy as where you put the grapple to get on top of the vehicle. - Same with helicopters, point icon at belly of helicopter, grapple up to it and smash into it and fall back down. - To get in a vehicle you have to literally be next to the door. The envelope for vehicle entry is tiny. These are a few bugs I noticed while playing: - Some vehicle will seem to have fluctuating mass to them, flinging cars 20-30 feet into the air when I hit them. Then the next car crashes like normal. - Sometimes when driving the tanks and shooting vehicles the explosions from the gun will have a huge radius and throw objects in the air that definitely should not have been touched by the explosion, other times it reacts normal. - Some slight framerate drops were observed during action sequences or running through areas with a lot of textures. Overall this game has a lot to offer. If you were a fan of JC2 I would recommend this game. It's full of fun things even if you just go exploring. I am sure the bugs will be worked out in time but as it is now, I thoroughly enjoy it even if there are some issues.
J**D
A tongue-in-cheek first-person shooter, with an emphasis on blowing things up
Other reviewers are right: the dialogue and characters are very over the top, and the dialogue is full of tropes. To that I say: "So what?". James Bond movies are full of tropes and cliches, and people still pay good money to see them. This is a great first-person shooter with an emphasis on blowing things up. (Seriously, you need to destroy a minimum number of fuel tanks, generators, etc and generally wreak havoc in order to liberate settlements.) The game has all the hallmarks of your typical action movie: invincible hero, Machiavellian super-villain, loudmouth Texan CIA agent, wise-guy sidekick, socially inept yet brilliant scientist, deep-voiced North African mercenary, and unnecessarily-flirty blonde smuggler. However, it works because the game is fully aware of all the cliches, and embraces them. At one point, a character remarks to the hero that he should be more grateful for having a seemingly-impossible infinite parachute. The main character quips "Shocking!" when he destroys electrical equipment, "There appears to be a service outage" when he destroys communication equipment, and "I should probably get down now" when the aircraft he's in is about to explode. The game is full of pop-culture references, quoting everything from Futurama to Douglas Adams. Overall, the graphics are pretty good, although it's occasionally frustrating that the distant views appear to be pre-rendered. If you a destroy a military installation, and then look at it from a long way away, it will appear to be back in its original condition, and will only become destroyed when you get closer. The AI is pretty good -- NPCs can drive the vehicle you're in and follow it to a waypoint. There are definitely some glitches: if you liberate a military base from a helicopter after having destroyed a SAM, the SAM will respawn briefly before it becomes a friendly SAM, and will target you. Which kind of sucks. Also, the voice dialogue from the Australian mercenaries gets a bit tiresome -- I don't need to hear "Target is using a grappling device" 500 times a day. But overall, a lot of fun, and a great stress reliever. If I'd paid $60 for it, I might have had higher standards, but now that it's been out for a while, it's cheap enough that it's a no-brainer.
S**O
Sandbox action mayhem
For fans of the series they understand what this game is about. Most of the critics and people who aren't familiar with JC don't get it, and that's fine. As for this being a sequel to JC2, I think it's easy to see why a lot are disappointed with it. Yes the controls aren't always the best, yes there are some technical issues. Yes the missions are repetitive, but the overall package is still a good bit of fun. They took out a lot of stuff from the last game, but they've also switched up things and added things too. The map is not as varied and depending on what you like maybe not as good. I couldn't care less about the story, it's as ridiculous as it's always been. The game is huge and incredibly fun. If you like messing around in a huge sandbox and messing with physics and all kinds of vehicles and guns, then this is great. If you want an open world that is presented to you and you want to do a lot of exploration etc. then this probably won't be what you're looking for. There is stuff to do in the world of course, there are challenges, collectibles, bases to conquer- but you won't be going into buildings and doing in depth side quests, it's not that kind of game. One thing I don't really like is how Rico is like Italian now. I thought Rico was supposed to be Latino as in Latin American, South American. But now it's like set in Italy/Greece and he's Italian, I don't get it. And I don't really like it but it's not a game breaker. I could easily take off a few stars if I was being childish about my negatives and nitpicks but the game is huge and fun and sometimes that's all it takes. It's a good game to just mess around with for awhile and not have to worry about a story or anything of that sort. One thing people don't get about the world in JC is that it's not meant to be packed with things to do and explore. The world is there as a backdrop and a place for you to play around in. If you want an open world game with exploration and lore then play an Elder Scrolls game. That's not what the open world in JC is for. In terms of fun factor this is a 5 star game. I hope the next JC game makes Rico South American again and it's set in a huge varied world like JC2, I just don't care for the whole Italian thing as much. And give us more control over Rico please. Let us crouch, sneak, take cover, sprint, do crazy action moves. It would make a huge difference.
K**B
JC3's Performance Falls Way Short
Just Cause 3 is an insane illustration of a Michael Bay film on anabolic steroids. Its many destruction based components provide a uniquely saturated experience that far eclipse the previous games in the trilogy. In the first hour of the game, you become the wielder of a number of incredible yet practical tools that serve only to further your lust for destruction. The story contains a number of predictable, one dimensional characters that often entertain with over the top dialogue and repetitive tasks for you to complete time and time again. That being said, let us dive into the review. My first experience with the game consisted of calling customer service 3 separate times in order to find out where the hell it was (I preordered it with two day shipping and it took well over a week and a half to arrive). When it finally was in my hands, I could hardly wait to play it. What I found excited me! The map was incredibly large, and promised many adventures to be had full of challenges, gadgets, and many many explosions. The gun play was bland yet engaging, and the explosives provided were beautifully paired with the game's destructive physics engine. Despite all of this, I was utterly disappointed with the atrocious performance of the game on the Xbox One. The gameplay is plagued with abysmal framerate drops that make liberating towns an ugly and laborious chore rather than the exciting experience that Just Cause 3 promises. At times, I would literally pause the game in order to keep the framerate from s***ting itself and crashing the entire thing. This graphical nightmare makes flying the many aircraft offered nearly impossible, especially so when clearing out bases or settlements. Is it really too much to ask for a game to run at a sustainable 30 FPS? On top of that, the system for liberating said settlements is nitpicky and tedious, forcing the player to pause the game and see what else they must search for to destroy (which sometimes doesn't even spawn in) due to the lack of a mini map. Such aspects make Just Cause 3 difficult to enjoy, riddled with frustration and annoyance. All that being said, Just Cause 3 shines in the moments where you are in control. The wingsuit mechanic paired with the grappling hook is a beautiful addition that allows the player to explore the vast terrain with skill and excitement. As mentioned before, the explosions look awesome (when not muddled by framerate drops) and are plenty at that. All in all, I hope that in the near future the game will be patched in order to solve the aforementioned bugs. Doing so would make Just Cause 3 absolutely incredible and a milestone in gaming achievement, but for now, I will give it 3 stars.
D**W
Play Like a Flying Honey Badger
A few big tips for the unitiated complainers. Just Cause 3 is about vertical, over-the-top destruction. Rico is a flying honey badger: - Rico don't crouch. He's Chuck Norris, wading directly into harms way. A few bullets wont faze him. - Rico don't do stealth. That's for sissies. Go play MGS if you want stealth. Rico goes BOOM. - Rico don't sprint. He has a freaking GRAPPLING hook! Seriously...grapple, wingsuit, parachute...GET OFF the GROUND! In short, if you're spending more than a couple of seconds on the ground, and you're not in a vehicle, YOU'RE PLAYING IT WRONG! Play like a flying honey badger, my friend. Then you'll love this game as I do. Now, some details: I believe Just Cause 2 is one of the best games ever made. Period. Top 3 all time at least. Also, I am massive fan of open world games.With that as the backdrop, I can say that 1) Just Cause 2 is slightly better than Just Cause 3 BUT 2) Just Cause 3 is still one of the best games of this year. First, why Just Cause 2 is better: -Soundtrack (JC3 is more subdued...oddly reminiscent of Lord of the Rings. A strange choice for an over-the-top action jaunt.) -Voice acting (Rico's JC3 suave Italian is a letdown from JC2's macho Spanish, and others don't grab your attention) -Script (who cares? Lets blow stuff up! Also, the jokes aren't as funny) -Variety (JC2 map had more diversity, the 3 factions kept thing interesting) -Combat (why did they remove the melee whip?) -Let gameplay interruption/faster load times JC3 does make a number of noticeable improvements however. -Finding Chaos items is greatly improved. -Wingsuit. 'Nuff said. -Diversity in installations and cities is far better. -Vehicle handling is better...slightly. -Attaching mods to challenges make the challenges more interesting and compelling. -The speed of receiving supply drops is a nice change. -World map is much, much larger. Probably the best in NOTE: Thankfully, the most recent patch fixes the loading issues on the Xbox One. You can now ignore any XB1 reviews that reference this issue. UPDATE: I removed the reference to JC2 having a larger-feeling map. Now that I'm 10+ hours into the game, I can safely say the JC3 map is ridiculously huge. It feels endless. Love it!
ترست بايلوت
منذ يومين
منذ 5 أيام