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🛡️ Dive into a world where every quest is a masterpiece!
Dragon's Crown is a multiplayer action RPG for PlayStation 3, designed for cooperative play with stunning HD visuals and a unique hand-painted art style. Players can team up online to explore dungeons, defeat formidable bosses, and uncover treasures in an ever-evolving adventure.
I**N
Some important details for potential players.
Let me get to the point, this game is a pure classic. Great for the summer as a nice couch co-op run for up to 4 players. If you reminiscence about those old-school side-scrollers like Golden Axe, TMNT, Streets of Rage, Double Dragon etc then this is the game you're looking for. Sure there are great side-scrollers on Xbox Live Arcade and Playstation Network (Castle Crashers, Scott Pilgrim vs the World, Phantom Breaker) but this game gives you a closer feel towards a modern Golden Axe. There are a few things potential buyers should understand before getting this game. First off which might be the biggest gripe for people and their friends who buy this and expect to go home and play together is that you need to unlock online multiplayer. Its unlocked by the 9th level I think and it'll take a good 5 hours+, so expect to play alone that first night. Local co-op or couch co-op doesn't suffer from this, so they can join right away in the beginning tutorial level. The tutorial level is only for Player 1 so those who are using different classes might not know their entire basic moveset. Also if you decide to start fresh as a new character you need to complete the basic 9 levels again before unlocking online mode. The good thing is that your loot or bag is shared among all your characters. Once unlocked you can basically join random games or random players join you, or you play with a friend. Problem with random players is that there's no voice chat, with friends you can send private chats and play. Meaning they might not be paying attention and holding a key that's detrimental to the level while doing nothing or they could be purposely doing it. For a game that leads people to believe its more multiplayer than single player it's kinda eccentric. It's actually really tedious when doing a 4 player couch co-op run because each individual player has to accept their own quests, visit shops, utilize their skill points and ready their equips. For example, player 1 takes full control of the screen to handle his/her business then player 2 has to take control and so forth. It gets very tedious because after every level, each player wants to go add their skill points and change their gear which takes time so basically every player needs to take a turn doing things. They should have made a better interface where the screen is shared amongst all players. Also the loot is more oriented towards the first player. During the gameplay when you're traversing through each level and each player is doing his/her own thing, it gets extremely hard to see where and what you're doing. You tend to get lost in the battle especially if a Wizard casts a flame spell that engulfs the whole screen. It's a minor problem to me but it does affect a few players out there who can't stand having their screen blocked, and trust me wizards/sorceresses have quite the flashy moves that take up the whole screen. By the time you see yourself after the spell is over you could be dead haha. Speaking of death in the game, you start out with 2 lives and you can pay money to increase it, if you or your pals die within the game you can continue easily by pressing X and paying a small fee, I think 650? So luckily there are no game overs unless you're broke. That's probably all the major downsides to this game that I can think of. Besides those small problems its great game. It's by Vanillaware and they make some great looking games, Muramasa the Demon Blade on the VITA is stunningly gorgeous. Each character plays differently, except for the wizard and sorceress, they both have the same weapon attacks but different spells. The amazon is just a crazy berserker with low defense that's usually jumping everywhere smashing things. Warrior is your basic all around guy that has a shield and can defend. Dwarf is the little tank guy that has great def when he goes into immovable mode, holds hammers and can throw enemies. Elf is really fun, arrows are limited though so sometimes you can't always rely on using your bow too much. Wizard and sorceress are really fun with their wide array of magic spells, however their basic magic attacks are the same, just depends on what type of stave they are holding and what element it is. Both have different spells whereas the Wizard is more offensive and the Sorceress is suppose to be a support type. That doesn't mean she doesn't have any offensive magic, the sorceress can summon a giant boulder, a blizzard, or a thundercloud, then she has some fun spells like petrify and curse which turn enemies into frogs. In the beginning each level is about 10 min more or less and after you beat it, a quest opens up which makes you basically repeat the level. Gets monotonous at first but you'll realize you actually need it to level up your character. At the end of every level is a boss fight and there are some amazing boss fights. There's not enough epic boss fights these days but this game delivers. Other than what I've mentioned I don't wanna spoil any information so we'll leave this review as is. Overall its a great action-rpg side-scroller, definitely recommend. I just wanted to point out several things all potential buyers should know before they get this game. I didn't expect to have to go through over 5 hours trying to unlock online co-op. One last note, this game makes me think of a 2D Gauntlet Legends side-scroller lol.
P**L
Controversy aside...
People knew of the game for years, as it's been talked about and in production for a long time. In fact, it was one of the main reasons why I purchased my PS3. I personally found it kind of funny that at the last minute a select few people decided to throw their hands up in the air and get upset about the game's art direction. I could go on and on about all of that, but i'll save that for a different time. What I will say though is that once you understand why the character design is the way it is, you can appreciate it all the more. If you would be so kind, let me speak of the art for a bit because to me that was the game's main draw; It's a tongue in cheek jab at the character designs of most other games in the genre, but it does it in such a way where it's just absolutely beautiful and stunning in and of itself, both the male and female characters. They could have just as easily gone "Boobs are boobs, and muscles are muscles" and left it at that, but the characters feel as if they were designed with care while simultaneously being exaggerated (see Dwarf and Sorceress). They have depth and quality that I have not seen in character design in a long time. Yes, the sorceress has giant boobs, but the rest of her is beautifully done as well, and i don't think there should be any shame in showcasing a buxom woman in a videogame, especially if she's a great asset to the team. And then you have the dwarf who is just a mini hulk ball of muscle that's fun to rampage with. It just makes you feel awesome. The animations are amazing too. They are fluid and natural given the context of the game, but that's not all! Even if you can't get past the character design, you can at least take a step back and appreciate the sheer amount of effort and love that went into the rest of the game's art, from the enemies to the backgrounds. I made it a point to preorder the game to get the art book, but I strongly suggest you find one on your own if you can if you appreciate the art much like I did. Looks aren't everything though. HOW DOES THE GAME PLAY!?! Well, the gameplay was pretty solid. The characters never felt too gimped or too overpowered until later on in the game when you have a lot of points to put in your skills, and at that point it just feels like a solid action game. However it is what you expect from this genre of game; it may get a bit repetitive towards the end, but that's just the nature of these kinds of games, especially with the amount of effort and design that went into it. You can't exactly fault the game for that, but I will say that i'm not the biggest fan of repetitiveness yet this game grab a hold of me through several playthroughs, and I had a lot of fun with each one. The music was great too, and the story, while could be seen as weak if it were any other game, was actually quite fleshed out for a beat'em up game. Me personally, given the game and the genre, I would give it a solid 5/5 stars. It was exactly what I expected it to be, and more, and it did what it did very well. If you're a fan of well done art and beat'em ups in a fantasy setting, this is a must have. Oh, and one final note! Be sure to download the voices for the game as well. I love the narrator but it turns out that each character has their own narration of the game as well, which gave an extra bit of flavor to the subsequent playthroughs. Hearing them do their own version of the man in the forest was quite entertaining to me, and it might be for you as well.
F**N
A love-letter to classic arcade brawlers
Dragon's Crown is a combination of the arcade brawlers of yore like Shadow over Mystara and Golden Axe and the fantasy worlds found in the likes of Dungeons and Dragons. Players choose one of six character classes like a Fighter or Sorceress and are sent out to explore dungeons, fight monsters, and collect treasure. Treasure collected in dungeons takes on the form of new weapons and armor that can improve a character's stats and even change how they attack. After collecting experience gained by slaying monsters, players can level up their skills, giving them increases to things like attack and magic. They're also granted Skill Points, that can be spent on training to learn new or improve existing skills, like new magic spells, charging attacks, or even making acquired money restore amounts of health. The game features 10 different dungeons, each with branching paths and a unique boss at the end of each stage. Drop-in/drop-out co-op is available for local players, allowing you and up to three friends to go questing together, as well as an online matchmaking mode. While sometimes the screen can get cluttered and some players might find themselves lost amidst the chaos (especially with spell-casters), the choice of hand-drawn backgrounds and character models to shape the world of Dragon's Crown helps bring the game to life. Everything is exceptionally detailed, with fluid animations and vibrant, eye-catching colors, along with a truly stellar soundtrack. Overall, Dragon's Crown is a true beauty. With fluid combat, exciting boss battles, and a gorgeous choice of aesthetics, Dragon's Crown is a game that deserves to be played, and is almost a steal at its price. DO buy this game if: - You enjoy games like Castle Crashers, Final Fight, and Turtles in Time - You love a fantasy setting akin to D&D - You have friends to play with DON'T buy this game if: - You dislike playing through the same area repeatedly - You want a straight-brawler with no extra trinkets and features - You have friends who don't like having fun
B**S
More games like this please...
Dragon's Crown is a game that fills a great need in the 2-D, side-scrolling, action-rpg fantasy genre. I personally would like to see a flood of these type of games come out cause I would buy each and every one. Vanillaware, as usual, has brought us an excellent and gorgeous game that will bring countless hours of entertainment. This game is FUN!! I took off a star because it gets a little repetitive playing the same levels over again. That being said, everything else is top notch. I love the 2-D art style graphics... I would take this over 3-D any day. The boss battles are something to behold. The presentation is great and the story is engaging. I hope this game sells well cause I would love a steady flow coming from Vanillaware and others for these types of games.
S**X
Over 800,000 sold and there's a reason.
It's got the charm of a beat'em up with the addition of RPG elements. You have 6 classes to choose from, and many ways to customize your skills. Did you use up all of your Skill Points? Just drink a trusty Amnesia Potion and re-assign those points to different skills if you didn't like your initial decisions. Btw, Deep Pockets (Extra Inventory Slots) is not able to be reset at this time so think carefully if you choose this. Level 3 is a must for Wizard and Sorceress. You need those spell books! Every other class will be fine with only two levels in Deep Pockets unless you want to carry more potions or rings/scrolls. This isn't an overly analytical review because the game doesn't need one. It's all about investing your time and enjoying the experience. You can play locally with 4 players immediately, or you have to traverse your way through the story until you defeat the Gazer in the Lost Woods and have access to B Routes and the Online function when playing solo. You are meant to be prepared before jumping online. However, online is where you really start to enjoy the game. You start on Normal, then Hard, then Infernal, and then.... ULTIMATE! Yes, a new patch has been added with new additions to the game on equipment and a new ENDLESS dungeon has been added. This is to prepare you before you attempt the Ultimate Story Mode Dungeons which are brutal. If you're playing solo and haven't unlocked online play you still have the ability to have NPC (ally) characters join you while you play. Just bring bones back to Canaan Temple and resurrect them. They'll be waiting for you at the tavern. Let's put it this way, this game is a treasure of times long past. It's gorgeous, fun, challenging, and rewarding. This is why you buy it. I'm Silver Phoenix, and I approve this game.
S**E
Beautiful and Nostalgic but Ultimately Frustrating
Being a huge fan of couch co-op and games such as Diablo and Streets of Rage, I was absolutely psyched for Dragon's Crown. While this game consistently received very high reviews, the Dragon's Crown was infuriating. The pros included gorgeous art, fun characters, an exciting upgrade system, interesting and diverse boss battles (there's one in particular which is a great reference), and co-op that will create '90s nostalgia with a modern flair. Unfortunately for me, the cons outweighed a lot of the pros. Aside from trivial complaints such as a lack of aesthetic upgrades to your character and a strange use of mouse-like functionality, my four biggest issues with Dragon's Crown are the camera mechanism, the absurd redundancy of levels, use of coins, and bosses that are near impossible to defeat (at least on early levels) without dying every minute, even at full health. In co-op mode, your character is automatically moved when another player tries to wander off-screen. This results in accidental deaths while trying to dodge attacks and difficulty lining up runes. Moreover, there are only six levels with one path that splits into two different ones at a certain point in the level (so essentially twelve in total). It wouldn't be a big deal except that you end up playing these levels over and over again because 1) the story requires you to play each level at least twice and 2) you have to beat each a certain way, which is not always clear how, or replay it until you do. Like any action RPG, you collect coins to buy items and repair your equipment; however, you have to use your coins for almost EVERYTHING. When you find weapons in levels, you can't just use them--you have to appraise them, forcing you to be selective of which you would like to use. There's also a point where you need to use coins to choose which level you would like to go to or let the game pick for you at random. If you don't know this going in, needless to say, you run out of coins quickly and guess what? You have to play levels again. Finally, the biggest frustration is the boss fights. Although I enjoyed the different characters against which you're pitted, I did not like the infamous throwback to the `90s arcade games when boss fights were ridiculously difficult, forcing you to put quarters upon quarters into the machine. Combined with the aforementioned annoying camera system, trying to defeat a boss that simply takes over the entire screen with its' frequent and near unblockable attacks is not fun. When you upgrade, the bosses do get significantly easier; however, this again involves replaying levels...a lot. Now with all that said, some gamers will still enjoy Dragon's Crown despite these 3 issues. There are some ways to tolerate the pain points: playing single-player or online mode (although I can't comment on the latter), advancing to levels without returning to home base, and spending hours replaying levels to upgrade your character to superhuman levels given you enjoy/can tolerate repetition. I unfortunately can't say that I liked it overall.
G**E
Fans of Golden Axe, rejoice!
I spent countless hours playing Golden Axe on my Sega Genesis when I was a kid in the 90s. I played it pretty much every day after school, and it got to the point where I could blow through the whole thing in under twenty minutes, achieve the A+++ ranking upon completion, and only lose one or two blocks of health during the entire campaign. So why did I keep playing it, long after I had mastered it? The game was outrageously fun, that's why. Dragon's Crown recaptures that type of fun for me perfectly. It's like Golden Axe, but with infinitely better graphics, sound, and most importantly: depth. Separating itself from the much older Golden Axe, your characters level in this game, they develop skills just like in any modern RPG, they acquire loot, and the techniques with which you combat the enemies continue to evolve as you become more experienced with how to play. Like Golden Axe, this game might seem like a mindless, button mashing brawler, but that's not true- for those who wish to develop their technique, this is a game that has oodles of depth and begs to be mastered by the devoted player. And, needless to say, nobody will be blowing through this game in twenty minutes - it's a lengthy, fascinating campaign. Also noteworthy is the variety available in the character class selection, which will add tons of replay value for people like me who love to play these types of games. I'm currently using the Amazon, who is awesome, but I look forward to developing an enormously powerful wizard, and experimenting with the other classes as well. Like Golden Axe, this game is FUN - it's just that simple. I don't know if younger players who have been raised on different genres will enjoy it, but for anybody who was a fan of brawlers and beat `em ups, Dragon's Crown is a dream come true.
M**O
Worth the full price I paid
So far I've played this game for 36 hours. I've beaten it with one character and have two more about half way through. There is enough variety here in the game that it hasn't gotten old for me. The gameplay, sound, and art are really good. I recommend buying it now. ***Review with spoilers***: When I heard that there were only 9 stages I thought it was going to be too short but then it turned out that those 9 stages get 2 paths and thus 2 sets of bosses. So there are really 18 bosses in this game plus the final. After beating it once, I have the option of 2 more difficulty levels which increase the level cap on the character and tie into the story as well. The initial solo questing is fun, then it lets you add computer characters, and then finally online characters. Joining an online game drops you in the middle of stage, and similarly, someone can join your game in the middle as well. Online is by far the most enjoyable and the game increases bonuses if you chain multiple stages together. The online feels seamless but I haven't tried couch co-op. Good stuff: The character classes feel different enough that it feels like a different game. finding loot by moving a hand cursor around rewards with an extra life and is fun. There are secret rooms that can be opened which is also fun. The Rune system lets you activate bonuses by clicking on letters in the background of the stage. The RPG elements to this game make it much more enjoyable than Final Fight. *****************************
M**L
Chato
A arte deste mangá é muito boa, mas as histórias são muito fracas. Percebe-se que tentou unir as duas mídias, games (Dragon's Crown foi inspirado no jogo para PS3) e mangá, mas dá muito errado. Não vale a pena.
D**R
Dragon's crown is a luxuriously-presented title with a major fun factor.
Dragon's Crown is Vanillaware's take on the classic fantasy action-RPGs of old. A 2D co-op fantasy RPG-brawler, it's Golden Axe for the modern age, and - while remarkably light on story, considering the developer - the best action game they've ever produced. The game's Normal difficulty can be bested in a scant twenty hours as you wander through enchanted forests and haunted, vampire-infested castles - you'll battle goblins, orcs, zombies, pirates, owlbears and of course, dragons - but you can easily invest over 100 hours in a single character across the game's three progressively more-rewarding difficulty levels. It is in Hard Mode and beyond that Dragon's Crown reveals its true intentions and true beauty. Unlike Vanillaware's previous efforts, which had good (Odin Sphere) or great action (Muramasa) while leaning heavily on an involving narrative, Dragon's Crown's pleasures lie entirely in the playing of it. In grinding beautiful, familiar dungeons for an ever-expanding collection of sweet, sweet random loot and kitting out your hero. Each of the six character classes play beautifully while being vastly different from each other - each requiring time and investment to truly master - not that you'll want to switch when you've found one that you really groove with. My Amazon is level 99, but I don't feel close to finished with her. I still love chaining twenty dungeons in a row (there are only nine total, unless you count the 99-floor randomly-generated Chaos Labyrinth) just for the sake of playing it. Just for the beauty of it - just for the fun of wrecking goblin armies and slaying dragons. It is visually stunning, has gorgeous music, a smart and satisfying difficulty curve, a ridiculous amount of replay value (I'm pushing 120 hours, enjoying the Sorceress, Wizard and Elf) and is always tons of fun. At this point - two and a half weeks prior to the release of GTA V - I can only call Dragon's Crown the most valuable, bang-for-your-buck title I've seen thus far in 2013. Buy this game.
S**F
Une perle.
Dragon's Crown figure parmi les rares jeux dont on peut dire qu'il est plus qu'un jeu, il s'agit d'une véritable œuvre d'art. Visuellement, rien de comparable ne se fait en matière de 2D, dans le monde du jeu vidéo si ce n'est les précédents opus de Vanillaware. Jamais auparavant on ne s'est senti au cœur d'un conte à l'ancienne, illustré avec génie et soutenu par une bande originale qui insuffle une véritable magie supplémentaire à une œuvre qui en dégage déjà tant. L'ambiance visuelle et musicale ne faisant pas tout, les joueurs exigeant trouveront leur compte, le savant mélange d'action et d'exploration est renforcé par une difficulté croissante qui demandera à être bravée pour parvenir à avancer. Ceux qui ont connu Golden Axe sur Megadrive, verront en Dragon's Crown un aboutissement du genre. Ne vous laissez pas influencer par les mauvaises langues qui crachent sur le visuel des personnages, ou les polémiques qui en découlent, ce jeu, cette œuvre, ce chef-d’œuvre est ce qui se rapproche le plus du Graal dans son domaine, en tant que tel, ne vous privez pas de le convoiter avec ardeur.
L**S
Buen juego a buen precio
Estaba buscando u dragons crown a bue precio y ciertamente no es facil, el juego ya tiene mucho tiempo que salio a la venta y hoy se vende en Mexico de segunda mano en unls 25 usd, comprarlo por menos de 20 usd estuvo genial!
L**N
Fantasy Gamers Will Love It!
A good call back to the days of classic hack-n-slash gaming, similar games include Dungeons & Dragons: Shadows of Mystara, and Dungeons & Dragons: Tower of Doom. This is by far one of the most beautifully made games in my collection, the art work is stunning and its quite impressive when you see the detail that each character and background have. The replay value are phenomenal especially with the recent update to allow your characters to gain additional skill levels from the old maximum of skill level 99 to skill level 255! Each character has his or her own skills and powers, no two characters are exactly alike. Similar; Yes, but not alike. You will explore Forests, castles, dungeons and ruined cities on your quest for glory and treasure! Definitely a must have for any true gamer!
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